Looks for Trouble

You are a fighter. A scrapper. You like nothing more than to take off the kid gloves and confront your opposition in the most direct way possible. You don’t hide, and you don’t shirk. You take things head-on in a physical way. Your friends all likely feel better about going into danger with you at their side or their back.

You probably wear bright colors—yellow, pink, or red—to help you stand out. You might even wear a T-shirt with a printed obscenity for added style.

Additional Equipment: A melee weapon of your choice.

Minor Effect Suggestion: The target is also dazed for one round, during which time the di culty of all tasks it performs is modi ed by one step to its detriment.

Major Effect Suggestion: You destroy a piece of equipment worn or held by your opponent.

Tier 1:

Brawler. You inflict 1 additional point of damage in melee (including with your bare fists).

Wound Tender. You are trained in healing.

Tier 2:

Protector. You designate a single character to be your charge. You can change this freely every round, but you can have only one charge at a time. As long as that charge is within immediate range, he gains an asset for Speed defense tasks because you have his back. Enabler.

Straightforward. You are trained in one of the following tasks (choose one): breaking things, climbing, jumping, or running.

Tier 3:

Lethal Battler. Choose one type of attack in which you are not already trained: light bashing, light bladed, medium bashing, medium bladed, heavy bashing, or heavy bladed. You are trained in attacks using that type of weapon. Enabler.

Tier 4:

Knock Out (5 Might points). You make a melee attack that inflicts no damage. Instead, if the attack hits, make a second Might-based roll. If successful, a foe of level 3 or lower is knocked unconscious for one minute. For each level of Effort used, you can a ect one higher level of
foe, or you can extend the duration for an additional minute. Action.

Tier 5:

Epic Fighter. Choose one type of attack in which you are already trained: light bashing, light bladed, medium bashing, medium bladed, heavy bashing, or heavy bladed. You are specialized in attacks using that type of weapon. Enabler.

Tier 6:

Juggernaut. You add 5 points to your Might Pool, and you inflict 1 additional point of damage with melee attacks. Enabler.

True Healer. You are specialized in healing.

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Looks for Trouble

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