The Darkstalker Files
Tracks with great skill
You are a tracker. Perhaps you hunt animals or more deadly creatures. Perhaps you go after people as a bounty hunter, law enforcer, or killer for hire. Whatever form your hunting takes, you are trained in stalking your quarry and bringing it down. You are a dangerous individual.
If you hunt animals or creatures, you might carry the trophies of past kills, such as teeth or skins. If you’re a bounty hunter, you probably wear whatever your quarry would find most intimidating so it feels as though it has no chance of getting away from you.
Minor Effect Suggestion: You can attempt an intimidating task to cause your foe to immediately surrender.
Major Effect Suggestion: Your foe pauses, terri ed by your prowess, and takes no action on his turn.
Tracker. You are trained in following and identifying tracks. Enabler.
Stalker. You are trained in all types of movement tasks (including climbing, swimming, jumping, and balancing). Enabler.
Sneak. You are trained in stealth and initiative tasks. Enabler.
Sprint and Grab (2 Speed points). You can run a short distance and make a melee attack to grab a foe of your size or smaller. A successful attack means you grab the foe and bring it to a halt if it was moving (this can be treated as a tackle, if appropriate). Action.
Quarry (2 Intellect points). Choose a quarry (a single individual creature that you can see). You are trained in all tasks involving following, understanding, interacting with, or ghting that creature. You can have only one quarry at a time. Action to initiate.
Surprise Attack. If you attack from a hidden vantage, with surprise, or before your opponent has acted, the difficulty of your attack is decreased by one step. On a successful hit, you in ict 2 additional points of damage. Enabler.
Hunter’s Drive (5 Intellect points). Through force of will, when you wish it,
you grant yourself greater prowess in the hunt for ten minutes. During this time, the difficulty of all tasks involving your quarry, including attacks, is decreased by one step. Your quarry is the creature you selected with your third-tier ability. Enabler.
Multiple Quarry (6 Intellect points). This ability functions like the third-tier Quarry ability except that you can select up to three creatures as quarry. You must be able to see all three creatures when you initiate this ability. Your Hunter’s Drive ability applies to all three creatures. Action to initiate.
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