The Darkstalker Files
Wields Two Weapons at Once
You bear steel with both hands, ready to take on any foe. You ght with two weapons in melee, sometimes called dual wielding. A fearsome warrior, quick and strong, you believe that the best defense is a strong offense.
You probably sheathe one weapon on each side or both crossed behind your back. They are likely your most prized possessions, and you might have names for them.
Additional Equipment: You start with an additional light melee weapon.
Minor Effect Suggestion: The target is intimidated and ees as its next action.
Major Effect Suggestion: You can make an immediate additional attack with one of your weapons.
Dual Light Wield. You can use two light weapons at the same time, making two separate attacks on your turn as a single action. You remain limited by the amount of Effort you can apply on one action, but because you make separate attacks, your opponent’s Armor applies to both. Anything that modi es your attack or damage applies to both attacks, unless it’s speci cally tied to one of the weapons. Enabler.
Double Strike (3 Might points). When you wield two weapons, you can choose to make one attack roll against a foe. If you hit, you inflict damage with both weapons plus 2 additional points of damage, and because you made a single attack, the target’s Armor is subtracted only once. Action.
Dual Medium Wield. You can use two light weapons or medium weapons at the same time (or one light weapon and one medium weapon), making two separate attacks on your turn as a single action. This ability otherwise works like the Dual Light Wield ability. Enabler.
Dual Defense. When you wield two weapons, you are trained in Speed defense tasks. Enabler.
Dual Distraction (4 Speed points). When you wield two weapons, your opponent’s next attack is hindered. As a result, the difficulty of your defense roll against that attack is reduced by one step, and the difficulty of your next attack is reduced by one step. Enabler.
Whirling Dervish. When you wield two weapons, you can attack up to six times in one round as a single action, but you must make each attack against a different foe. Make a separate attack roll for each attack. You remain limited by the amount of E out
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