You are an entertainer: a singer, dancer, poet, storyteller, or something similar. You perform for the benefit of others. Naturally charismatic and talented, you have also studied to master your art. You know all the old poems, songs, jokes, and stories, and you’re skilled at creating new ones, too.

You probably wear flamboyant or at least fashionable clothes and use cosmetics, tattoos, or hair stylings for dramatic effect.

Additional Equipment: You start with a musical instrument or other tools needed to perform.

Minor Effect Suggestion: You enchant the target, who remains enchanted as long as you focus all your attention on keeping her that way.

Major Effect Suggestion: The target is forever favorably disposed toward you.

Tier 1:

Levity. Through wit, charm, humor, and grace, you are trained in all social interactions other than those involving coercion or intimidation. During rests, you put friends and comrades at ease so much that they gain +1 to their recovery rolls. Enabler.

Tier 2:

Inspiration. Through stories, songs, art, or other forms of entertainment, you inspire your friends. After spending twenty-
four hours with you, once per day each of your friends can decrease the difficulty of a task by one step. This benefit is ongoing while you remain in the friend’s company. It ends if you leave, but it resumes if you return to the friend’s company within twenty-four hours. If you leave the friend’s company for longer than that, you must spend another twenty-four hours together to reactivate the bene t. Enabler.

Tier 3:

Knowledge. Your stories and songs contain truth. You are trained in two areas of knowledge of your choosing. Enabler.

Tier 4:

Calm (3 Intellect points). Through jokes, song, or other art, you prevent a living foe from attacking anyone or anything for one round. Action.

Tier 5:

Able Assistance. When you help someone with a task, you always reduce the difficulty of the task by one step regardless of your own skill at that task. Enabler.

Tier 6:

Master Entertainer. Your Inspiration ability works more effectively, allowing your friends to decrease the difficulty of a task by two steps rather than one step. Enabler.

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